Skip to content

Beta

  • Inhalt
  • Gamesübersicht
  • Games & Lyrik Podcast
  • Pressezentrum und Media-Kit
  • Jobs
  • Veröffentlichte E-Books
  • Impressum
    • Datenschutzerklärung
    • Disclaimer
  • Cookie-Richtlinie (EU)
  • Toggle search form
  • Hexagonal Tilemap
    Arbeiten mit sechseckigen und isometrischen Formen Spieleprogrammierung
  • Zero Sievert Cover
    Zero Sievert Action
  • Space for Sale Cover
    Space for Sale Adventure
  • Endless Dungeon
    Endless Dungeon Rogue-like
  • Neversong Games und Lyrik
  • Unity Beispiele
    Spieleperspektiven in Unity Spieleprogrammierung
  • Das PlayerCollision Script in Unity Spieleprogrammierung
  • Yesterday Origins
    Yesterday Origins – John Yesterdays 2. Fall – Herausfordernd und satanistisch Adventure

Air Fortress Cover

Air Fortress

Posted on 24/06/2020 By Claudia Wendt Keine Kommentare zu Air Fortress

Living fortresses threaten the intergalactic governments! Defeat space danger as Hal Bailman and destroy evil!

Air Fortress

The inhabitants of the planet Farmel developed a new travel technology for a lightship that traveled longer distances than ever before. They were sent to the space exploration fleet to explore the Yabbert galaxy. In the mission there are 8 large fortresses. The fortresses, living beings, search for defenseless civilizations to conquer and feed on. The fortresses are on their way to Farmel, where the intergalactic governments are building and sending out a defensive army. The mighty fortresses are said to defeat a single warrior named Hal Bailman.

Air Fortress Screenshot

Gameplay

Air Fortress is a simple space shooter jump’n’run game. You explore cavernous fortresses. Before you can enter the fortress, dock at an airlock. Hal Bailman, the protagonist, looks like a toddler sitting on a lightship. You start with three lightships or life. Each of the eight Air Fortress consists of two parts. You start at the air base, where you collect energy and crash rays. The more you have, the better you will get through in later levels. Once you have defeated your opponents, you will be taken to the Air Fortress. Each level has the goal of destroying the air reactor’s central reactor. Flying consumes energy that decreases. You manage your resources in the game. Air Fortress ends when you destroy the third lightship or Hal runs out of energy. On the way you will find power-ups to support the campaign. The right item can wipe out all attackers at the same time. Hal becomes indestructible for a short time due to the barrier item.

Air Fortress Screenshot1

Timely escape

Plan your escape route on time. Hal has to leave the fortress before it explodes. If he survives, he will come to the nearest fortress. The password system allows you to re-enter certain levels.
 

Conclusion

Air Fortress is exciting and challenging. Opponents challenge you and power-ups & co support you. The graphics are fine for the NES. The game gives you the right challenges and it’s great fun. Graphically positive is the design of the various fortresses.

Publication History

Air Fortress (エアーフォートレス Eā Fōtoresu) is one of the hardest games for the NES. The game was released in 1987 for the Famicom in Japan and 1989 for the NES in North America. The game came in only a limited amount of up to 358 copies in the US. It was a test run before the actual release. A PAL release took place exclusively in Australia in 1989.

Games und Lyrik Tags:Air Fortress, NES

Beitragsnavigation

Previous Post: Ein Script für ein Spiel aus der Egoperspektive schreiben
Next Post: Theatre of War

Related Posts

  • SNES_PAL
    Super Nintendo Entertainment System (SNES) Games und Lyrik
  • Der Verschwundene
    Der Verschwundene Games und Lyrik
  • Conscript Games und Lyrik
  • Indiegala
    Indie Gala verschenkt Pixel Puzzles 2 Space Games und Lyrik
  • Planet of Lana
    Planet of Lana Games und Lyrik
  • Expedition Zero Cover
    Expedition Zero Games und Lyrik

Schreibe einen Kommentar Antwort abbrechen

Deine E-Mail-Adresse wird nicht veröffentlicht. Erforderliche Felder sind mit * markiert

Archives

  • November 2023
  • August 2023
  • Juli 2023
  • April 2023
  • März 2023
  • Februar 2023
  • Januar 2023
  • Dezember 2022
  • November 2022
  • Oktober 2022
  • September 2022
  • August 2022
  • Juli 2022
  • Juni 2022
  • Mai 2022
  • April 2022
  • März 2022
  • Februar 2022
  • Januar 2022
  • Dezember 2021
  • November 2021
  • Oktober 2021
  • September 2021
  • August 2021
  • Juli 2021
  • Juni 2021
  • Mai 2021
  • April 2021
  • Februar 2021
  • Januar 2021
  • Dezember 2020
  • November 2020
  • Oktober 2020
  • September 2020
  • August 2020
  • Juli 2020
  • Juni 2020

Categories

  • Action
  • Adventure
  • Adventure Escape
  • Brettspiele
  • Games und Lyrik
  • Geschicklichkeit
  • Hack and Slash
  • Horror
  • Kartenspiele
  • Liebe
  • Lyrik
  • Point-and-Click-Adventure
  • Puzzle
  • Rennspiele
  • Rogue-like
  • RPG
  • Shoot Em Up
  • Shooter
  • Simulation
  • Spieleentwickler
  • Spieleprogrammierung
  • Sport
  • Strategie
  • Survival
  • Textadventure
  • Tower-Defense
  • Uncategorized
  • Wimmelbild
  • Wirtschaftssimulation

Recent Posts

  • ProtoCorgi
  • Rosewater
  • Prim
  • Soccer Story
  • Application Systems Heidelberg

Recent Comments

  1. A WordPress Commenter zu Hello world!
  2. Rita zu Catch me!
  3. cvd zu Heart of Muriet
  4. cvd zu Heart of Muriet
  5. Gordon zu Jasper and the City of Lights
  • Das Opfer in der Masse Lyrik
  • Astyanax Cover
    Astyanax Games und Lyrik
  • Bounty Train Cover
    Bounty Train Strategie
  • A Juggler's Tale0
    A Juggler’s Tale Games und Lyrik
  • Itorah
    Itorah Games und Lyrik
  • GameGuru MAX Cover
    GameGuru MAX Spieleprogrammierung
  • Help will come tomorrow
    Help will Come Tomorrow Games und Lyrik
  • Borderlands 2 Games und Lyrik

Copyright © 2026 Beta.

Powered by PressBook News Dark theme